
Nie tylko o Tibii i OTS...
scrypt nie moj jak sie pomylilem z wersja tibii niech ktos napisze pozdro
kolekrks;63344 napisał:
Jak dotąd dostępne nowe "monsters" z letniego upadate 2008.
Post będzie automatycznie uzupełniany, ponieważ jeszcze nie wszystkie potworki są gotowe.
Cockroach.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Cockroach" nameDescription="a cockroach" race="venom" experience="0" speed="100" manacost="0"> <health now="1" max="1"/> <look type="284" corpse="8497"/> <targetchange interval="60000" chance="0"/> <strategy attack="0" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="0"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="5"/> <flag runonhealth="1"/> </flags> <attacks> </attacks> <defenses armor="0" defense="0"/> </defenses> <immunities> <immunity poison="1"/> </immunities> <loot> <item id="8616" chance="99999"/> </loot> </monster>Grim Reaper.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Grim Reaper" nameDescription="a grim reaper" race="undead" experience="4500" speed="400" manacost="0"> <health now="4100" max="4100"/> <look type="300" corpse="8861"/> <targetchange interval="5000" chance="10"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="130" attack="135"/> <attack name="death" interval="1000" chance="9" range="7" min="0" max="-350"> <attribute key="shootEffect" value="suddendeath"/> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="lifedrain" interval="1000" chance="9" length="7" spread="0" min="0" max="-600"> <attribute key="areaEffect" value="redspark"/> </attack> <attack name="physical" interval="1000" chance="8" range="7" radius="4" target="1" min="0" max="-395"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="redspark"/> </attack> <attack name="physical" interval="1000" chance="11" lenght="7" spread="3" min="0" max="-300"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="50" defense="50"> <defense name="healing" interval="1000" chance="25" min="100" max="195"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element energyPercent="10"/> <element earthPercent="-20"/> <element icePercent="-10"/> <element holyPercent="10"/> <element deathPercent="-20"/> <element firePercent="10"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="Death!" yell="1"/> <voice sentence="Come a little closer!" yell="1"/> <voice sentence="The end is near!" yell="1"/> </voices> <loot> <item id="2148" countmax="98" chance="40000"/> -- gold coin <item id="2148" countmax="100" chance="40000"/> -- gold coin <item id="2152" countmax="4" chance="20000"/> -- Platinum Coin <item id="2150" countmax="3" chance="10000"/> -- small amethyst <item id="6558" chance="7500"/> -- concentrated demonic blood <item id="6500" countmax="1" chance="7500"/> -- demonic essence <item id="6300" chance="7500"/> -- death ring <item id="5909" countmax="1" chance="12500"/> -- white piece of cloth <item id="2521" chance="25000"/> -- dark shield <item id="1987" chance="100000"> <inside> <item id="5022" countmax="4" chance="40000"/> -- orichalcum pearl <item id="8795" chance="1500"/> -- skullcracker armor <item id="7418" chance="3000"/> -- nightmare blade <item id="7589" chance="5000"/> -- strong mana potion <item id="8816" chance="3333"/> -- underworld rod <item id="7591" chance="3333"/> -- ultimate health potion </inside> </item> </loot> </monster>Wisp.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Wisp" nameDescription="a wisp" race="undead" experience="65" speed="200" manacost="0"> <health now="115" max="115"/> <look type="294" corpse="6324"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="15"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="30"/> </flags> <attacks> <attack name="melee" interval="2000" min="-0" max="-60"/> <attack name="life drain" interval="2000" min="-20" max="-40"> <attribute key="areaEffect" value="redshimmer"/> </attacks> <defenses armor="10" defense="15"/> <defense name="haste" interval="10000" chance="40"> <attribute key="areaEffect" value="greenshimmer"/> <defense name="healing" interval="5000" chance="60" min="25" max="75"> <attribute key="areaEffect" value="blueshimmer"/> <defense name="Invisible" interval="4000" chance="0"> <attribute key="areaEffect" value="blueshimmer"/> </defenses> <elements> <element energyPercent="-30"/> <element earthPercent="-80"/> <element deathPercent="-65"/> </elements> <immunities> <immunity physical="1"/> <immunity paralyze="1"/> <immunity drunk="1"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Crackle!"/> <voice sentence="Tsshh"/> </voices> </monster>Rotworm Queen.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Rotworm Queen" nameDescription="a rotworm queen" race="blood" experience="300" speed="126" manacost="0"> <health now="85" max="85"/> <look type="295" corpse="8853"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="0"/> <flag staticattack="50"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-5" max="-80"/> </attacks> <defenses armor="10" defense="15"/> </defenses> <loot> <item id="2148" countmax="47" chance1="100000" chancemax="0"/> <item id="8877" chance="3333"/> <item id="3976" countmax="45" chance1="20000" chancemax="0"/> </inside> </item> </loot> </monster>Bog Raider.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Bog Raider" nameDescription="a bog raider" race="venom" experience="1300" speed="300" manacost="0"> <health now="800" max="800"/> <look type="299" corpse="8857"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="15"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="1"/> </flags> <attacks> <attack name="melee" interval="2000" min="-20" max="-145" poison="40"/> <attack name="life drain" interval="2000" min="-90" max="-140" target="1"> <attribute key="areaEffect" value="redshimmer"/> <attack name="physical" interval="1000" chance="40" radius="2" target="0" min="-100" max="-175"> <attribute key="areaEffect" value="smallearth"/> <attack name="paralyze" interval="3000" chance="40" target="1"> <attribute key="areaEffect" value="redshimmer"/> </attacks> <defenses armor="10" defense="15"/> <defense name="haste" interval="10000" chance="40"/> <attribute key="areaEffect" value="greenshimmer"/> <defense name="healing" interval="5000" chance="60" min="50" max="80"/> <attribute key="areaEffect" value="blueshimmer"/> </defenses> <elements> <element energyPercent="10"/> <element earthPercent="-25"/> <element icePercent="10"/> <element holyPercent="10"/> <element deathPercent="-20"/> <element firePercent="-80"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Tchhh!"/> <voice sentence="Slurp!"/> </voices> <loot> <item id="2148" countmax="121" chance1="100000" chancemax="0"/> <item id="2647" chance="5000"/> <item id="8778" chance="20000"/> <item id="8818" chance="5000"/> <item id="8376" chance="5000"/> <item id="8377" chance="30000"/> <item id="8779" chance="25000"/> <item id="8797" chance="28000"/> </loot> </monster>Skeleton warrior.xml
XML:Kod:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Skeleton warrior" nameDescription="a skeleton warrior" race="undead" experience="65" speed="180" manacost="350"> <health now="45" max="45"/> <look type="298" corpse="5972"/> <targetchange interval="2000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-10" max="-40"/> <attack name="life drain" interval="2000" min="-5" max="-10"> <attribute key="areaEffect" value="redshimmer"/> </attacks> <defenses armor="2" defense="9"/> </defenses> <elements> <element holyPercent="10"/> </elements> <immunities> <immunity death="1"/> </immunities> <loot> <item id="2148" countmax="15" chance1="90000" chancemax="0"/> <item id="2230" chance="3333"/> <item id="1987" chance="100000"> <inside> <item id="2398" chance="10000"/> <item id="2511" chance="5000"/> <item id="2787" countmax="3" chance1="90000" chancemax="0"/> <item id="2230" chance="2789"/> </inside> </item> </loot> </monster>
Ostatnio edytowany przez Borixor (2009-01-11 18:54:00)
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lol to napewno nie jest na 7.6 najmiej chyba na 8.31 ....
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