#1 2009-01-11 18:53:04

 Borixor

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Kilka Potworkow 7.6

scrypt nie moj jak sie pomylilem z wersja tibii niech ktos napisze pozdro

kolekrks;63344 napisał:

Jak dotąd dostępne nowe "monsters" z letniego upadate 2008.
Post będzie automatycznie uzupełniany, ponieważ jeszcze nie wszystkie potworki są gotowe.
Cockroach.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Cockroach" nameDescription="a cockroach" race="venom" experience="0" speed="100" manacost="0">
    <health now="1" max="1"/>
    <look type="284" corpse="8497"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="0" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="0"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="1"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="5"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
    </attacks>
    <defenses armor="0" defense="0"/>
</defenses>
    <immunities>
      <immunity poison="1"/>
    </immunities>
    <loot>
    <item id="8616" chance="99999"/>
    </loot>
  </monster>

Grim Reaper.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grim Reaper" nameDescription="a grim reaper" race="undead" experience="4500" speed="400" manacost="0">
  <health now="4100" max="4100"/>
  <look type="300" corpse="8861"/>
  <targetchange interval="5000" chance="10"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
            <attack name="melee" interval="2000" skill="130" attack="135"/>
          <attack name="death" interval="1000" chance="9" range="7" min="0" max="-350">
                    <attribute key="shootEffect" value="suddendeath"/>
                          <attribute key="areaEffect" value="mortarea"/>
              </attack>
          <attack name="lifedrain" interval="1000" chance="9" length="7" spread="0" min="0" max="-600">
                    <attribute key="areaEffect" value="redspark"/>
          </attack>
          <attack name="physical" interval="1000" chance="8" range="7" radius="4" target="1" min="0" max="-395">
                    <attribute key="shootEffect" value="fire"/>
                          <attribute key="areaEffect" value="redspark"/>
             </attack>
          <attack name="physical" interval="1000" chance="11" lenght="7" spread="3" min="0" max="-300">
                    <attribute key="areaEffect" value="redshimmer"/>
          </attack>
  </attacks>
  <defenses armor="50" defense="50">
    <defense name="healing" interval="1000" chance="25" min="100" max="195">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
  </defenses>
          <elements>
                    <element energyPercent="10"/>
                    <element earthPercent="-20"/>
                    <element icePercent="-10"/>
                    <element holyPercent="10"/>
                    <element deathPercent="-20"/>
                    <element firePercent="10"/>
          </elements>
  <immunities>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="Death!" yell="1"/>
    <voice sentence="Come a little closer!" yell="1"/>
    <voice sentence="The end is near!" yell="1"/>
  </voices>
 <loot>
    <item id="2148" countmax="98" chance="40000"/>          -- gold coin
    <item id="2148" countmax="100" chance="40000"/>          -- gold coin
    <item id="2152" countmax="4" chance="20000"/>          -- Platinum Coin
    <item id="2150" countmax="3" chance="10000"/>          -- small amethyst
    <item id="6558" chance="7500"/>                                        -- concentrated demonic blood
    <item id="6500" countmax="1" chance="7500"/>          -- demonic essence
    <item id="6300" chance="7500"/>                                        -- death ring
    <item id="5909" countmax="1" chance="12500"/>          -- white piece of cloth
    <item id="2521" chance="25000"/>                              -- dark shield
          <item id="1987" chance="100000">
                        <inside>
    <item id="5022" countmax="4" chance="40000"/>          -- orichalcum pearl
    <item id="8795" chance="1500"/>                              -- skullcracker armor
    <item id="7418" chance="3000"/>                              -- nightmare blade
    <item id="7589" chance="5000"/>                              -- strong mana potion
    <item id="8816" chance="3333"/>                              -- underworld rod
    <item id="7591" chance="3333"/>                              -- ultimate health potion
                    </inside>
              </item>
 </loot>
</monster>

Wisp.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Wisp" nameDescription="a wisp" race="undead" experience="65" speed="200" manacost="0">
    <health now="115" max="115"/>
    <look type="294" corpse="6324"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="1"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="15"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="30"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-0" max="-60"/>
      <attack name="life drain" interval="2000" min="-20" max="-40">
          <attribute key="areaEffect" value="redshimmer"/>
    </attacks>
    <defenses armor="10" defense="15"/>
    <defense name="haste" interval="10000" chance="40">
          <attribute key="areaEffect" value="greenshimmer"/>
    <defense name="healing" interval="5000" chance="60" min="25" max="75">
          <attribute key="areaEffect" value="blueshimmer"/>
    <defense name="Invisible" interval="4000" chance="0">
          <attribute key="areaEffect" value="blueshimmer"/>
</defenses>
          <elements>
                    <element energyPercent="-30"/>
                    <element earthPercent="-80"/>
                    <element deathPercent="-65"/>
          </elements>
    <immunities>
      <immunity physical="1"/>
      <immunity paralyze="1"/>
      <immunity drunk="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Crackle!"/>
      <voice sentence="Tsshh"/>
    </voices>
  </monster>

Rotworm Queen.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Rotworm Queen" nameDescription="a rotworm queen" race="blood" experience="300" speed="126" manacost="0">
    <health now="85" max="85"/>
    <look type="295" corpse="8853"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="0"/>
      <flag staticattack="50"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-5" max="-80"/>
    </attacks>
    <defenses armor="10" defense="15"/>
</defenses>
    <loot>
      <item id="2148" countmax="47" chance1="100000" chancemax="0"/>
      <item id="8877" chance="3333"/> 
      <item id="3976" countmax="45" chance1="20000" chancemax="0"/>
        </inside>
      </item>
    </loot>
  </monster>

Bog Raider.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Bog Raider" nameDescription="a bog raider" race="venom" experience="1300" speed="300" manacost="0">
    <health now="800" max="800"/>
    <look type="299" corpse="8857"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="15"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-20" max="-145" poison="40"/>
      <attack name="life drain" interval="2000" min="-90" max="-140" target="1">
             <attribute key="areaEffect" value="redshimmer"/>
      <attack name="physical" interval="1000" chance="40" radius="2" target="0" min="-100" max="-175">
             <attribute key="areaEffect" value="smallearth"/>
      <attack name="paralyze" interval="3000" chance="40" target="1">
             <attribute key="areaEffect" value="redshimmer"/>
    </attacks>
<defenses armor="10" defense="15"/>
    <defense name="haste" interval="10000" chance="40"/>
             <attribute key="areaEffect" value="greenshimmer"/>
    <defense name="healing" interval="5000" chance="60" min="50" max="80"/>
             <attribute key="areaEffect" value="blueshimmer"/>
</defenses>
          <elements>
                    <element energyPercent="10"/>
                    <element earthPercent="-25"/>
                    <element icePercent="10"/>
                    <element holyPercent="10"/>
                    <element deathPercent="-20"/>
                    <element firePercent="-80"/>
          </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Tchhh!"/>
      <voice sentence="Slurp!"/>
    </voices>
  <loot>
    <item id="2148" countmax="121" chance1="100000" chancemax="0"/>
    <item id="2647" chance="5000"/>
    <item id="8778" chance="20000"/>
    <item id="8818" chance="5000"/>
    <item id="8376" chance="5000"/>
    <item id="8377" chance="30000"/>
    <item id="8779" chance="25000"/>
    <item id="8797" chance="28000"/>
  </loot>
  </monster>

Skeleton warrior.xml
XML:

Kod:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Skeleton warrior" nameDescription="a skeleton warrior" race="undead" experience="65" speed="180" manacost="350">
  <health now="45" max="45"/>
  <look type="298" corpse="5972"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="1"/>
    <flag pushable="0"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
      <attack name="melee" interval="2000" min="-10" max="-40"/>
      <attack name="life drain" interval="2000" min="-5" max="-10">
             <attribute key="areaEffect" value="redshimmer"/>
  </attacks>
  <defenses armor="2" defense="9"/>
</defenses>
          <elements>
                    <element holyPercent="10"/>
          </elements>
  <immunities>
    <immunity death="1"/>
  </immunities>
  <loot>
    <item id="2148" countmax="15" chance1="90000" chancemax="0"/>
    <item id="2230" chance="3333"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2398" chance="10000"/>
        <item id="2511" chance="5000"/>
        <item id="2787" countmax="3" chance1="90000" chancemax="0"/>
        <item id="2230" chance="2789"/>
      </inside>
    </item>
  </loot>
</monster>

Ostatnio edytowany przez Borixor (2009-01-11 18:54:00)

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#2 2009-01-11 19:21:42

SZaKaL

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Re: Kilka Potworkow 7.6

lol to napewno nie jest na 7.6 najmiej chyba na 8.31 ....


Oddam postać na Harmonii 172 lvl kliknij TUTAJ! żeby dostąc tą postać.Bądź najszybszy!!
LoL on szkoczył z 7 piętra i żyje! Click!

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