
Nie tylko o Tibii i OTS...
mieczyk czterech smoków
W pliku "items.xml" szukamy:
Spoiler:
<item id="7391" name=" ">
item można zmienić na inny
i zamieniamy na to coś :] :
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<item id="7391" name="miecz czterech smokow">
<attribute key="weight" value="1320"/>
<attribute key="defense" value="462/>
<attribute key="attack" value="957"/>
<attribute key="weaponType" value="sword"/>
Włazimy w "data\weapons\scripts" i tworzymy tam "miecz czterech smokow .lua" wklejamy to:
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------- by kubxx -------
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ZZZ)
setCombatFormula(combat, COMBAT_FORMULA_SKILL, 0.7, 0, 2.2, 0)
local condition = createConditionObject(CONDITION_ENERGY)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 10, 2000, -50)
setCombatCondition(combat, condition)
function onUseWeapon(cid, var)
return doCombat(cid, combat, var)
end
A na zakończenie w "data\weapons" otwieramy "weapons.xml" i dodajemy:
<
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melee id="7391" range="2" enabled="1" exhaustion="0" hitchance="15800"script="sword.lua"></melee>
kolor to hit mozna se zmienic
<attribute key="weight" value="1320"/>
<attribute key="defense" value="462/>
<attribute key="attack" value="957"/>
<attribute key="weaponType" value="sword"/>
color to atk i def można se zmienic
to jest 1 ramka
ma 957 atk
i 462 def
hit okolo 15k
Ostatnio edytowany przez kubxx (2008-06-14 22:46:15)
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