Nie tylko o Tibii i OTS...
-------- config.lua --------
-- Config file for OTServ --
----------------------------
-- data directory location
datadir = "data/"
-- sets what map to load
map = "data/world/test.otbm"
-- OTBM for binary, SQL for SQL map, XML for OTX maps
mapkind = "OTBM"
-- SQL for acc/player info from SQL, XML for acc/player info from XML
sourcedata = "XML"
-- the message the player gets when he logs in
loginmsg = "Witam na Speed Ots"
-- the port otserv listens on *
port = "7171"
-- server name
servername = "Speed Ots"
-- name of the owner of our server
ownername = "GM Tomek Pogromca"
-- server owner email
owneremail = "m.tomekk94_13@o2.pl"
-- the url for more server info
url = ""
-- server location
location = "Poland"
-- the ip the server should redirect too *
ip = "83.29.167.188"
-- The messagebox you sometimes get before you choose characters *
motd = "Witamy na Speed Ots"
-- use md5 passwords for accounts, yes/no
md5passwords = "no"
-- world type. options: pvp, no-pvp, pvp-enforced *
worldtype = "pvp"
-- exhausted time in ms (1000 = 1 second)
exhausted = 1000
-- exhausted time in ms for non-aggressive spells (1000 = 1 second)
exhaustedheal = 500
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second)
exhaustedadd = 200
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second)
pzlocked = 60*1000
-- allow multiple logins of the same char
allowclones = 1
-- vocation names
vocations = {"a sorcerer", "a druid", "a paladin", "a knight"} <------ Najlepiej zostawić
promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"}
--- SQL part
sql_host = "localhost"
sql_user = "root"
sql_pass = ""
sql_db = "otserv"
--- SQL MAP part
sqlmap = "test_map"
map_host = "localhost"
map_user = "root"
map_pass = ""
map_db = ""
-------------------------------------------------------------------------------------------------
---------------------------- Evolutions Basic Configuration ----------------------------
-------------------------------------------------------------------------------------------------
-- world name (shows in the character list)
worldname = "Chiracles"
-- time to save the server (default = 5)
autosave = 7
-- do you want to enable cap system? (yes/no)
capsystem = "yes"
-- anti-afk - maximum idle time to kick player (1 = 1min)
kicktime = 15
-- how many summons player can have
maxsummons = 2
-- maximum items in depot
maxdepotitems = 1000
-- learn spells (yes/no)
learnspells = "yes"
-- do you want everyone to have premium
freepremium = "yes"
-- remove ammunation? (bolts/arrows)
removeammunation = "yes"
-- remove rune charges? (sd/hmm/gfb)
removerunecharges = "yes"
-- use item hotkeys? (yes/no)
itemhotkeys = "yes"
-- shoot trough battle window on players? (yes/no)
battlewindowplayers = "yes"
-- use account manager? (yes/no)
accountmanager = "yes"
-- summon follows master everywhere
summonsfollow = "yes"
-- allow outfit change
outfitchange = "yes"
-- damage to players with the same feet
feetdamage = "yes"
-- guild system type (SQL only)(ingame/online)
-- online guild system requires the latest Swelia AAC
guildsystem = "ingame"
-------------------------------------------------------------------------------------
----------------------------------- Multipliers -----------------------------------
-------------------------------------------------------------------------------------
-- experience multiplier (how much faster you got exp from monsters)
expmul = 8
-- experience multiplier for pvp-enforced (how much faster you got exp from players)
expmulpvp = 2
-- monster lootrating (how much faster you get items from monsters)
lootmul = 2
-- skill multiplier (another multiplier in data/vocations.xml)
skillmul = 80
-- manaspent multiplier (another multiplier in data/vocations.xml)
manamul = 50
-- how many monsters spawn at a time in 1 spawn
spawnmul = 1
-- Price for each SQM when buying a house
houseprice = 200
-- level to buy a house
houselevel = 20
-- maximum death entries per player
maxdeathentries = 10
-- max message buffer (default = 4)
-- how fast you get muted
messagebuffer = 4
-- minimum action interval (default = 200)
minactioninterval = 200
-- protection for those under this level
protectionlimit = 15
-- how much % of {exp, mana, skill, eq, bp} do you lose when dying
diepercent = {"7", "7", "7", "5", "100"}
-- critical damage and chance {chance, extra damage percent}
criticaldamage = {"0", "0"}
---------------------------------------------------------------------------------------
-------------------------- Skull System configuration -------------------------
---------------------------------------------------------------------------------------
-- time to lose a white skull (1 = 1 minute)
whitetime = 15
-- time to lose one frag (1 = 1 minute)
fragtime = 1*60
-- ban unjust, how many frags you need to get banned (1 = 1 frag)
banunjust = 8
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)
redunjust = 5
-- bantime, for how long the player is banned (1 = 1 hour)
bantime = 24*1
--------------------------------------------------------------------------------------
------------------------------- GM access rights --------------------------------
--------------------------------------------------------------------------------------
-- access to walk into houses and open house doors
accesshouse = 3
-- access to login without waiting in the queue or when server is closed
accessenter = 3
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters
accessprotect = 3
-- access to broadcast messages and talk in colors (#c blabla - in public channels)
accesstalk = 3
-- access to move distant items from/to distant locations
accessremote = 3
-- access to see id and position of the item you are looking at
accesslook = 3
Zrobilem tego OTS'a ale on niedziala dobrze on jest zrobiony ????????mam go zapisanego w pliku ktury sie nazywa Evolutions0.7.7 prosze3 o szybkie odpowiedzi albo jak co to napiszcie jak zrobic tego OTS'a wyslijcie jak to powinno wygladac dla tego programu plis
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Narazie próbuj się sam zalogować, a potem stawiaj webserver.
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Wchodzisz w \data\players i znajdujesz jakąś postać najlepiej GM, a następnie otwierasz plik za pomocą notatnika lub innego edytora tekstu i znajdujesz taką linijkę
account="111111"
(tutaj podałem tylko przykład). Następnie wchodzisz w \data\accounts i otwierasz za pomocą notatnika lub innego edytora tekstu plik, który ma nazwę taką, która odpowiada wcześniej znalezionym liczbom. Gdy już otworzyłeś znajdziesz taką linijkę
<account pass="tibia"
i tu gdzie pisze tibia będziesz miał już password.
Czyli biorąc to wszystko w "kupę" z mojego przykładu hasło by wyglądało tak:
Account number: 111111, Password: tibia
Tylko pamiętaj, że aby się zalogować musisz mieć włączony server i zmienić ip w kliencie Tibii za pomocą IP Changera na
IP: 127.0.0.1 Port: 7171
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