#1 2008-01-03 14:52:25

jasiu1995l

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Posty: 1396

imMonster Dragon Hatchling

wchodzimy do data/monsters i tworzymy plik xml o nazwie ,,Dragon Hatchling" otwieramy plik xml i wklejamy do niego to :



<?xml version="1.0" encoding="UTF-8"?>
  <monster name="Dragon Hatchling" nameDescription="a dragon hatchling" race="blood" species="fire" experience="500" speed="170" manacost="0">
    <health now="500" max="500"/>
    <look type="271" head="20" body="30" legs="40" feet="50" corpse="3104"/>
    <targetchange interval="60000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="1"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="50"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
      <attack name="melee" interval="2000" min="-37" max="-110"/>
      <attack name="dragon firewave" interval="6000" chance="60" min="-80" max="-170"/>
      <attack name="dragon fireball" interval="3000" chance="50" min="-60" max="-45"/>
    </attacks>
    <defenses armor="30" defense="31">
      <defense name="light healing" interval="6000" chance="15" min="20" max="50"/>
    </defenses>
    <immunities>
      <immunity physical="0"/>
      <immunity energy="0"/>
      <immunity fire="1"/>
      <immunity poison="1"/>
      <immunity lifedrain="0"/>
      <immunity paralyze="0"/>
      <immunity outfit="0"/>
      <immunity drunk="1"/>
      <immunity invisible="1"/>
    </immunities>
    <voices interval="2000" chance="5">
      <voice sentence="Fchu?"/>
    </voices>
    <loot>
      <item id="2672" countmax="2" chance1="20000" chancemax="0"/>
      <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
      <item id="2398" chance="20000"/>
      <item id="2455" chance="6666"/>
      <item id="2434" chance="1333"/>
      <item id="2509" chance="1818"/>
      <item id="2406" chance="20000"/>
      <item id="2647" chance="2222"/>
      <item id="2459" chance="5000"/>
      <item id="2387" chance="4000"/>
      <item id="2397" chance="5000"/>
      <item id="2546" countmax="10" chance1="4000" chancemax="0"/>
      <item id="1987" chance="100000">
        <inside>
          <item id="2148" countmax="25" chance1="100000" chancemax="0"/>
          <item id="2516" chance="1000"/>
          <item id="2145" countmax="3" chance1="1538" chancemax="0"/>
          <item id="2177" chance="2000"/>
          <item id="2413" chance="6666"/>
          <item id="2409" chance="909"/>
        </inside>
      </item>
    </loot>
  </monster>


Gdy juz wklejimy to do pliku xml to otwieramy plik monster xml i wklejamy linijeczke tego :


<monster name="Dragon Hatchling" file="Dragon Hatchling.xml" />


I to juz koniec.

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#2 2008-01-03 15:04:37

Seba9

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Re: imMonster Dragon Hatchling

no niezle ale to nie problem z otsa sciagnac ^^ ale plus za checi

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