Forum nie tylko o Tibii i OTS...

Nie tylko o Tibii i OTS...


#1 2007-01-07 23:09:24

Guzur

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Potwory do Tibii 7.9

Jak sama nazwa tematu wskazuje tutaj będziemy umieszczali potwory z Tibii 7.9

Na pierwszy ogień leci Undead Dragon.

W data\monster tworzymy nowego potworka o nazwie Undead Dragon i wpisujemy:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="5100" speed="210" manacost="0">
  <health now="8350" max="8350"/>
  <look type="231" head="20" body="30" legs="40" feet="50" corpse="6305"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="115" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag staticattack="50"/>
    <flag lightlevel="0"/>
    <flag lightcolor="1"/>
    <flag targetdistance="1"/>
    <flag runonhealth="210"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-82" max="-305"/>
    <attack name="dragon firewave" interval="6000" chance="65" min="-50" max="-250"/>
    <attack name="dragon fireball" interval="6000" chance="60" min="-95" max="-175"/>
  </attacks>
  <defenses armor="38" defense="39">
    <defense name="light healing" interval="6000" chance="70" min="30" max="80"/>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="1"/>
    <immunity poison="1"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="1"/>
    <immunity invisible="1"/>
  </immunities>
  <voices interval="2000" chance="5">
    <voice sentence="Krk krk"/>
    <voice sentence="Grrtt!"/>
  </voices>
<loot>
    <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
    <item id="2672" countmax="2" chance1="20000" chancemax="0"/>
    <item id="2033" chance="1818"/>
    <item id="1976" chance="3333"/>
    <item id="2413" chance="5000"/>
    <item id="2498" chance="888"/>
    <item id="2492" chance="733"/>
    <item id="2414" chance="1000"/>
    <item id="2546" countmax="5" chance1="2222" chancemax="0"/>
    <item id="2796" countmax="1" chance1="6666" chancemax="0"/>
    <item id="1987" chance="50000">
      <inside>
        <item id="2148" countmax="100" chance1="100000" chancemax="0"/>
        <item id="2149" countmax="2" chance1="893" chancemax="0"/>
        <item id="2392" chance="1428"/>
        <item id="2146" countmax="2" chance1="3222" chancemax="0"/>
        <item id="2528" chance="2333"/>
      </inside>
    </item>
  </loot>
</monster>

Następnie szukamy monsters.xml i dopisujemy:

<monster name="Undead Dragon" file="Undead Dragon.xml" />


"Oczywiście, że wiem kim jesteś... Moją pracą jest wiedzieć"

"Gdyby byki i konie miały ręce i mogły nimi malować i tworzyć dzieła, jak ludzie, to konie malowały by postacie bogów podobne do koni, i takież ciała im dawały, a byki podobne do byków"

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#2 2007-02-01 14:59:46

SirChiracle

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Zarejestrowany: 2006-10-27
Posty: 1132
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Re: Potwory do Tibii 7.9

Dodam swoje xD
W data\monster\ robimy pliki xml o nazwach "Wyvern","Hand of cursed fate" , "Blightwalker"


do pliku Wyvern wklejamy

<?xml version="1.0"?>
<monster name="Wyvern" level="40" maglevel="30" experience="515" pushable="0" armor="30" defense="31" canpushitems="1" staticattack="50" changetarget="200" speed="170">
<health now="795" max="795"/>
<look type="239" head="20" body="30" legs="40" feet="50" corpse="6302"/>
<combat targetdistance="1" runonhealth="100"/>

<attacks>
<attack type="instant" name="dragon_firewave" exhaustion="500" cycleticks="6000" probability="60"/>
<attack type="instant" name="exura" exhaustion="500" cycleticks="6000" probability="65"/>
<attack type="rune" name="dragon_fireball" exhaustion="500" cycleticks="3000" probability="50"/>
<attack type="melee" mindamage="37" maxdamage="110" probability="100"/>
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="invisible"/>
<defense immunity="poison"/>
<defense immunity="drunk"/>
</defenses>

<voices>
<voice sentence="FCHHHHHHHH!"/>
<voice sentence="GROOOOAAAAAAAAR!"/>
</voices>

<loot>
<item id="2672" countmax="2" chance1="20000" chancemax="0"/>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2398" chance="20000"/>
<item id="2455" chance="6666"/>
<item id="2434" chance="1333"/>
<item id="2509" chance="1818"/>
<item id="2406" chance="20000"/>
<item id="2647" chance="2222"/>
<item id="2459" chance="5000"/>
<item id="2387" chance="4000"/>
<item id="2397" chance="5000"/>
<item id="2546" countmax="10" chance1="4000" chancemax="0"/>

<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
<item id="2516" chance="1000"/>
<item id="2145" countmax="3" chance1="1538" chancemax="0"/>
<item id="2177" chance="2000"/>
<item id="2413" chance="6666"/>
<item id="2409" chance="909"/>
</inside>
</item>
</loot>
</monster>

do Hand of cursed fate:



<?xml version="1.0"?>
<monster name="Hand of Cursed Fate" level="50" maglevel="60" experience="3850" pushable="0">
<health now="10500" max="10500"/>
<look type="230" head="20" body="30" legs="40" feet="50" corpse="6312"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" maxdamage="120" cycleticks="2000" probability="100"/>
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>

<voices>

</voices>

<loot>
</loot>
</monster>

a do Blightwalker



<?xml version="1.0"?>
<monster name="Blightwalker" level="50" maglevel="60" experience="3350" pushable="0">
<health now="8900" max="8900"/>
<look type="246" head="20" body="30" legs="40" feet="50" corpse="6354"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" maxdamage="120" cycleticks="2000" probability="100"/>
</attacks>

<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>

<voices>
<voice sentence="I can see your decaing, Your lifeforce is decaing, Let me tast your mortaly"/>
</voices>

<loot>
</loot>
</monster>

To narazie na tyle. Nie ma loot i odgłosów ale dodam xD.


WYJEBANE W TO FORUM - - -- - -- - - - -- -- -- --  -- ---------------------------------------------------------------------------------------------------------------------------------------------------

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#3 2007-02-02 20:11:51

Guzur

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Re: Potwory do Tibii 7.9

O.o Gz przyda się napewno! W moim OTS


"Oczywiście, że wiem kim jesteś... Moją pracą jest wiedzieć"

"Gdyby byki i konie miały ręce i mogły nimi malować i tworzyć dzieła, jak ludzie, to konie malowały by postacie bogów podobne do koni, i takież ciała im dawały, a byki podobne do byków"

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#4 2007-02-17 12:43:16

Guzur

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Re: Potwory do Tibii 7.9

Wszystkie potwory:

<?xml version="1.0"?>
<monster name="Undead Dragon" level="200" maglevel="100" experience="5100" pushable="0" armor="250" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="8350" max="8350"
    <look type="231" head="20" body="30" legs="40" feet="50" corpse="6306" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-1200"/>
  <attack name="large rock" speed="1500" min="-200" max="-670"/>

</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>
<summons maxSummons="4">
    <summon name="bonebeast" speed="3000" chance="20"/>
</summons>
</monster>

<?xml version="1.0"?>
<monster name="Betrayed Wraith" level="200" maglevel="100" experience="3000" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="4200" max="4200"
    <look type="233" head="20" body="30" legs="40" feet="50" corpse="6316" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-900"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="energy"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Blightwalker" level="200" maglevel="100" experience="3350" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="8900" max="8900"/>
    <look type="246" head="20" body="30" legs="40" feet="50" corpse="6354" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-600"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Dark Torturer" level="200" maglevel="100" experience="3500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="7350" max="7350"
    <look type="234" head="20" body="30" legs="40" feet="50" corpse="6328" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-1200"/>
  <attack name="large rock" speed="2000" min="-300" max="-800"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="energy"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Defiler" level="200" maglevel="100" experience="2500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="3650" max="3650"/>
    <look type="238" head="20" body="30" legs="40" feet="50" corpse="6323" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-1200"/>
  <attack name="large rock" speed="2000" min="-300" max="-800"/>
  <attack name="Poison Bomb" speed="4000" chance="0"/>
  <attack name="Poison Spit" speed="2000" chance="50" min="-100" max="-350"/>
</attacks>

<immunities>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Destroyer" level="200" maglevel="100" experience="2000" pushable="0" armor="150" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="3700" max="3700"/>
    <look type="236" head="20" body="30" legs="40" feet="50" corpse="6320" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-600"/>
  <attack name="large rock" speed="4500" min="-200" max="-570"/>
  <attack name="large rock" speed="7500" min="-100" max="-370"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Diabolic Imp" level="200" maglevel="100" experience="1950" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="1950" max="1950"/>
    <look type="242" head="20" body="30" legs="40" feet="50" corpse="1492" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-900"/>
  <attack name="soul fire" speed="5000" chance="80"/>
  <attack name="fireball" speed="4000" min="-155" max="-515" chance="70"/>
  <attack name="fireball" speed="12000" min="-255" max="-615" chance="95"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Fury" level="200" maglevel="100" experience="4000" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="4100" max="4100"/>
    <look type="242" head="20" body="30" legs="40" feet="50" corpse="1492" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-900"/>
  <attack name="soul fire" speed="5000" chance="80"/>
  <attack name="fireball" speed="4000" min="-255" max="-615" chance="70"/>
  <attack name="fireball" speed="12000" min="-255" max="-615" chance="95"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Hand of Cursed Fate" level="200" maglevel="100" experience="3850" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="10500" max="10500"/>
    <look type="230" head="20" body="30" legs="40" feet="50" corpse="6312" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-900"/>
  <attack name="melee" speed="500" min="-100" max="-200"/>
  <attack name="melee" speed="1500" min="-200" max="-500"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="energy"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Hellfire Fighter" level="200" maglevel="100" experience="2200" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="3800" max="3800"
    <look type="243" head="20" body="30" legs="40" feet="50" corpse="6324" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-600"/>
  <attack name="soul fire" speed="5000" chance="80"/>
  <attack name="fireball" speed="4000" min="-255" max="-415" chance="70"/>
  <attack name="fireball" speed="12000" min="-255" max="-415" chance="95"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
  <attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
  <attack name="hellfire beam" speed="4000" min="-100" max="-150" chance="70"/>
  <attack name="hellfire beam" speed="4000" min="-100" max="-150" chance="70"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Hellhound" level="200" maglevel="100" experience="4350" pushable="0" armor="110" defense="65" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="7500" max="7500"/>
    <look type="240" head="20" body="30" legs="40" feet="50" corpse="6332" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-600"/>
  <attack name="soul fire" speed="5000" chance="80"/>
  <attack name="fireball" speed="4000" min="-255" max="-415" chance="70"/>
  <attack name="fireball" speed="12000" min="-255" max="-415" chance="95"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Juggernaut" level="200" maglevel="100" experience="6500" pushable="0" armor="250" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="20000" max="20000"/>
    <look type="244" head="20" body="30" legs="40" feet="50" corpse="6336" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-300" max="-600"/>
  <attack name="large rock" speed="1500" min="-200" max="-970"/>
  <attack name="large rock" speed="4500" min="-100" max="-1170"/>
</attacks>

<immunities>
    <immunity name="fire"/>
    <immunity name="energy"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Lost Soul" level="200" maglevel="100" experience="2500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="8500" max="8500"
    <look type="243" head="20" body="30" legs="40" feet="50" corpse="6323" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-200" max="-500"/>
  <attack name="large rock" speed="2000" min="-300" max="-300"/>
</attacks>

<immunities>
    <immunity name="poison"/>
    <immunity name="fire"/>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Nightmare" level="200" maglevel="100" experience="2150" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="590" summonable="0" convinceable="0" manacost="690">
    <health now="2700" max="2700"/>
    <look type="245" head="20" body="30" legs="40" feet="50" corpse="6324" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="melee" speed="2000" min="-200" max="-500"/>
  <attack name="Heavy Magic Missile" speed="4000" min="-100" max="-300"/>
  <attack name="Heavy Magic Missile" speed="800" min="-50" max="-100"/>
</attacks>

<immunities>
    <immunity name="invisible"/>
</immunities>

</monster>

<?xml version="1.0"?>
<monster name="Phantasm" level="200" maglevel="100" experience="3300" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="3950" max="3950"/>
    <look type="241" head="20" body="30" legs="40" feet="50" corpse="6344" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="poison spit" speed="1000" min="-200" max="-500"/>
  <attack name="poison spit" speed="300" min="-100" max="-300"/>
</attacks>

<immunities>
    <immunity name="physical"/>
    <immunity name="poison"/>
    <immunity name="invisible"/>
</immunities>
<summons maxSummons="5">
    <summon name="phantasm mirror" speed="300" chance="20"/>
</summons>

</monster>

<?xml version="1.0"?>
<monster name="Phantasm" level="200" maglevel="100" experience="3300" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
    <health now="3950" max="3950"
    <look type="241" head="20" body="30" legs="40" feet="50" corpse="6344" race="2"/>
    <combat targetdistance="1" runonhealth="0"/>
    <targetchange speed="2000" chance="5"/>

<attacks>
  <attack name="poison spit" speed="1000" min="-100" max="-200"/>
  <attack name="poison spit" speed="300" min="-50" max="-100"/>
</attacks>


</monster>

<?xml version="1.0"?>
<monster name="Wyvern" level="49" maglevel="42" experience="515" pushable="0" armor="17" defense="19" canpushitems="1" staticattack="50" speed="215" summonable="0" convinceable="0" illusionable="0" manacost="0">
    <health now="795" max="795"/>
    <look type="239" head="20" body="30" legs="40" feet="50" corpse="6302"/>
    <combat targetdistance="1" runonhealth="0"/>
          <targetchange speed="2000" chance="5"/>
   

<attacks>
    <attack name="melee" speed="2000" min="-0" max="-100" chance="100"/>
        <attack name="wyvern musicexplo" speed="2000" min="-0" max="-15" chance="65"/>
        <attack name="wyvern poisonwave" speed="2000" min="-0" max="-31" chance="45"/>
        <attack name="light healing" speed="3000" min="0" max="18" chance="70"/>
</attacks>

<immunities>
    <immunity name="poison"/>
        <immunity name="fire"/>
    <immunity name="invisible"/>
    <immunity name="drunk"/>
</immunities>

<voices speed="2000" chance="5">
    <voice sentence="Shriiiiiek"/>
</voices>

<loot>
    <item id="2148" countmax="60" chance1="100000" chancemax="0"/> --Gold Coins
    <item id="2672" countmax="3" chance1="5500" chancemax="0"/> --Dragon Ham
        <item id="1970" chance="4200"/> --T Book
    <item id="2547" countmax="2" chance1="1355" chancemax="0"/> --Power bolt
        <item id="2647" chance="1300"/> --Plate Legs
        <item id="2127" chance="1290"/> --Emerald Bangle
        <item id="1987" chance="99999"> --Bag
         <inside>
            <item id="2146" countmax="1" chance1="1500" chancemax="0"/> --Small Sapphire
            <item id="2394" chance="25000"/> --Morning Star
            <item id="2187" chance="900"/> --Wand of Inferno
            <item id="2145" countmax="1" chance1="6733" chancemax="0"/> --Small Diamond
         </inside>
     </item>
</loot>
</monster>

PS. Dane ataków nie są w 100% prawdziwe. Każdy może sobie zmienić według własnych upodobań


"Oczywiście, że wiem kim jesteś... Moją pracą jest wiedzieć"

"Gdyby byki i konie miały ręce i mogły nimi malować i tworzyć dzieła, jak ludzie, to konie malowały by postacie bogów podobne do koni, i takież ciała im dawały, a byki podobne do byków"

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#5 2007-02-17 21:19:07

 Vezo

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Posty: 1403

Re: Potwory do Tibii 7.9

Ale Loota Nie Ma!!!!!!!


http://dmncraft.w.interia.pl/kaliber44_pliki/kaliber.gif
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#6 2007-02-19 14:28:55

Guzur

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Re: Potwory do Tibii 7.9

A samemu nie można zrobić!?


"Oczywiście, że wiem kim jesteś... Moją pracą jest wiedzieć"

"Gdyby byki i konie miały ręce i mogły nimi malować i tworzyć dzieła, jak ludzie, to konie malowały by postacie bogów podobne do koni, i takież ciała im dawały, a byki podobne do byków"

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#7 2008-01-06 18:45:40

misiumax

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Server: 32

Re: Potwory do Tibii 7.9

ej a te monsterki działajom pod ots 8.1??


Pomogłem? Daj +
Zapraszam na OTS IP: 78.88.148.151 acc jak ip
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#8 2008-01-11 07:25:44

reeay

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Posty: 172
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Re: Potwory do Tibii 7.9

misiumax napisał:

ej a te monsterki działajom pod ots 8.1??

ej a może byś się poszedł uczyć pisać ?. Guzur dał byś rade poszukać outfit Ghazbarana ?, szukałem w googlach i nie tylko i nie mogłem znaleźć


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