Nie tylko o Tibii i OTS...
Jak sama nazwa tematu wskazuje tutaj będziemy umieszczali potwory z Tibii 7.9
Na pierwszy ogień leci Undead Dragon.
W data\monster tworzymy nowego potworka o nazwie Undead Dragon i wpisujemy:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Undead Dragon" nameDescription="an undead dragon" race="undead" experience="5100" speed="210" manacost="0">
<health now="8350" max="8350"/>
<look type="231" head="20" body="30" legs="40" feet="50" corpse="6305"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="115" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="1"/>
<flag targetdistance="1"/>
<flag runonhealth="210"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-82" max="-305"/>
<attack name="dragon firewave" interval="6000" chance="65" min="-50" max="-250"/>
<attack name="dragon fireball" interval="6000" chance="60" min="-95" max="-175"/>
</attacks>
<defenses armor="38" defense="39">
<defense name="light healing" interval="6000" chance="70" min="30" max="80"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="Krk krk"/>
<voice sentence="Grrtt!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2672" countmax="2" chance1="20000" chancemax="0"/>
<item id="2033" chance="1818"/>
<item id="1976" chance="3333"/>
<item id="2413" chance="5000"/>
<item id="2498" chance="888"/>
<item id="2492" chance="733"/>
<item id="2414" chance="1000"/>
<item id="2546" countmax="5" chance1="2222" chancemax="0"/>
<item id="2796" countmax="1" chance1="6666" chancemax="0"/>
<item id="1987" chance="50000">
<inside>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2149" countmax="2" chance1="893" chancemax="0"/>
<item id="2392" chance="1428"/>
<item id="2146" countmax="2" chance1="3222" chancemax="0"/>
<item id="2528" chance="2333"/>
</inside>
</item>
</loot>
</monster>
Następnie szukamy monsters.xml i dopisujemy:
<monster name="Undead Dragon" file="Undead Dragon.xml" />
Offline
Zbanowany
Dodam swoje xD
W data\monster\ robimy pliki xml o nazwach "Wyvern","Hand of cursed fate" , "Blightwalker"
do pliku Wyvern wklejamy
<?xml version="1.0"?>
<monster name="Wyvern" level="40" maglevel="30" experience="515" pushable="0" armor="30" defense="31" canpushitems="1" staticattack="50" changetarget="200" speed="170">
<health now="795" max="795"/>
<look type="239" head="20" body="30" legs="40" feet="50" corpse="6302"/>
<combat targetdistance="1" runonhealth="100"/>
<attacks>
<attack type="instant" name="dragon_firewave" exhaustion="500" cycleticks="6000" probability="60"/>
<attack type="instant" name="exura" exhaustion="500" cycleticks="6000" probability="65"/>
<attack type="rune" name="dragon_fireball" exhaustion="500" cycleticks="3000" probability="50"/>
<attack type="melee" mindamage="37" maxdamage="110" probability="100"/>
</attacks>
<defenses>
<defense immunity="fire"/>
<defense immunity="invisible"/>
<defense immunity="poison"/>
<defense immunity="drunk"/>
</defenses>
<voices>
<voice sentence="FCHHHHHHHH!"/>
<voice sentence="GROOOOAAAAAAAAR!"/>
</voices>
<loot>
<item id="2672" countmax="2" chance1="20000" chancemax="0"/>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2398" chance="20000"/>
<item id="2455" chance="6666"/>
<item id="2434" chance="1333"/>
<item id="2509" chance="1818"/>
<item id="2406" chance="20000"/>
<item id="2647" chance="2222"/>
<item id="2459" chance="5000"/>
<item id="2387" chance="4000"/>
<item id="2397" chance="5000"/>
<item id="2546" countmax="10" chance1="4000" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
<item id="2516" chance="1000"/>
<item id="2145" countmax="3" chance1="1538" chancemax="0"/>
<item id="2177" chance="2000"/>
<item id="2413" chance="6666"/>
<item id="2409" chance="909"/>
</inside>
</item>
</loot>
</monster>
do Hand of cursed fate:
<?xml version="1.0"?>
<monster name="Hand of Cursed Fate" level="50" maglevel="60" experience="3850" pushable="0">
<health now="10500" max="10500"/>
<look type="230" head="20" body="30" legs="40" feet="50" corpse="6312"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" maxdamage="120" cycleticks="2000" probability="100"/>
</attacks>
<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>
<voices>
</voices>
<loot>
</loot>
</monster>
a do Blightwalker
<?xml version="1.0"?>
<monster name="Blightwalker" level="50" maglevel="60" experience="3350" pushable="0">
<health now="8900" max="8900"/>
<look type="246" head="20" body="30" legs="40" feet="50" corpse="6354"/>
<combat targetdistance="1" runonhealth="0"/>
<attacks>
<attack type="melee" maxdamage="120" cycleticks="2000" probability="100"/>
</attacks>
<defenses>
<defense immunity="fire"/>
<defense immunity="poison"/>
<defense immunity="paralyze"/>
<defense immunity="invisible"/>
</defenses>
<voices>
<voice sentence="I can see your decaing, Your lifeforce is decaing, Let me tast your mortaly"/>
</voices>
<loot>
</loot>
</monster>
To narazie na tyle. Nie ma loot i odgłosów ale dodam xD.
Offline
O.o Gz przyda się napewno! W moim OTS
Offline
Wszystkie potwory:
<?xml version="1.0"?>
<monster name="Undead Dragon" level="200" maglevel="100" experience="5100" pushable="0" armor="250" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="8350" max="8350"
<look type="231" head="20" body="30" legs="40" feet="50" corpse="6306" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-1200"/>
<attack name="large rock" speed="1500" min="-200" max="-670"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
<summons maxSummons="4">
<summon name="bonebeast" speed="3000" chance="20"/>
</summons>
</monster>
<?xml version="1.0"?>
<monster name="Betrayed Wraith" level="200" maglevel="100" experience="3000" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="4200" max="4200"
<look type="233" head="20" body="30" legs="40" feet="50" corpse="6316" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-900"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="energy"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Blightwalker" level="200" maglevel="100" experience="3350" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="8900" max="8900"/>
<look type="246" head="20" body="30" legs="40" feet="50" corpse="6354" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-600"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Dark Torturer" level="200" maglevel="100" experience="3500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="7350" max="7350"
<look type="234" head="20" body="30" legs="40" feet="50" corpse="6328" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-1200"/>
<attack name="large rock" speed="2000" min="-300" max="-800"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="energy"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Defiler" level="200" maglevel="100" experience="2500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="3650" max="3650"/>
<look type="238" head="20" body="30" legs="40" feet="50" corpse="6323" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-1200"/>
<attack name="large rock" speed="2000" min="-300" max="-800"/>
<attack name="Poison Bomb" speed="4000" chance="0"/>
<attack name="Poison Spit" speed="2000" chance="50" min="-100" max="-350"/>
</attacks>
<immunities>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Destroyer" level="200" maglevel="100" experience="2000" pushable="0" armor="150" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="3700" max="3700"/>
<look type="236" head="20" body="30" legs="40" feet="50" corpse="6320" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-600"/>
<attack name="large rock" speed="4500" min="-200" max="-570"/>
<attack name="large rock" speed="7500" min="-100" max="-370"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Diabolic Imp" level="200" maglevel="100" experience="1950" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="1950" max="1950"/>
<look type="242" head="20" body="30" legs="40" feet="50" corpse="1492" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-900"/>
<attack name="soul fire" speed="5000" chance="80"/>
<attack name="fireball" speed="4000" min="-155" max="-515" chance="70"/>
<attack name="fireball" speed="12000" min="-255" max="-615" chance="95"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Fury" level="200" maglevel="100" experience="4000" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="4100" max="4100"/>
<look type="242" head="20" body="30" legs="40" feet="50" corpse="1492" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-900"/>
<attack name="soul fire" speed="5000" chance="80"/>
<attack name="fireball" speed="4000" min="-255" max="-615" chance="70"/>
<attack name="fireball" speed="12000" min="-255" max="-615" chance="95"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Hand of Cursed Fate" level="200" maglevel="100" experience="3850" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="10500" max="10500"/>
<look type="230" head="20" body="30" legs="40" feet="50" corpse="6312" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-900"/>
<attack name="melee" speed="500" min="-100" max="-200"/>
<attack name="melee" speed="1500" min="-200" max="-500"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="energy"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Hellfire Fighter" level="200" maglevel="100" experience="2200" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="3800" max="3800"
<look type="243" head="20" body="30" legs="40" feet="50" corpse="6324" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-600"/>
<attack name="soul fire" speed="5000" chance="80"/>
<attack name="fireball" speed="4000" min="-255" max="-415" chance="70"/>
<attack name="fireball" speed="12000" min="-255" max="-415" chance="95"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
<attack name="dragon firebomb" speed="7000" min="-100" max="-150" chance="40"/>
<attack name="hellfire beam" speed="4000" min="-100" max="-150" chance="70"/>
<attack name="hellfire beam" speed="4000" min="-100" max="-150" chance="70"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Hellhound" level="200" maglevel="100" experience="4350" pushable="0" armor="110" defense="65" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="7500" max="7500"/>
<look type="240" head="20" body="30" legs="40" feet="50" corpse="6332" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-600"/>
<attack name="soul fire" speed="5000" chance="80"/>
<attack name="fireball" speed="4000" min="-255" max="-415" chance="70"/>
<attack name="fireball" speed="12000" min="-255" max="-415" chance="95"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Juggernaut" level="200" maglevel="100" experience="6500" pushable="0" armor="250" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="20000" max="20000"/>
<look type="244" head="20" body="30" legs="40" feet="50" corpse="6336" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-300" max="-600"/>
<attack name="large rock" speed="1500" min="-200" max="-970"/>
<attack name="large rock" speed="4500" min="-100" max="-1170"/>
</attacks>
<immunities>
<immunity name="fire"/>
<immunity name="energy"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Lost Soul" level="200" maglevel="100" experience="2500" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="8500" max="8500"
<look type="243" head="20" body="30" legs="40" feet="50" corpse="6323" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-200" max="-500"/>
<attack name="large rock" speed="2000" min="-300" max="-300"/>
</attacks>
<immunities>
<immunity name="poison"/>
<immunity name="fire"/>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Nightmare" level="200" maglevel="100" experience="2150" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="590" summonable="0" convinceable="0" manacost="690">
<health now="2700" max="2700"/>
<look type="245" head="20" body="30" legs="40" feet="50" corpse="6324" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-200" max="-500"/>
<attack name="Heavy Magic Missile" speed="4000" min="-100" max="-300"/>
<attack name="Heavy Magic Missile" speed="800" min="-50" max="-100"/>
</attacks>
<immunities>
<immunity name="invisible"/>
</immunities>
</monster>
<?xml version="1.0"?>
<monster name="Phantasm" level="200" maglevel="100" experience="3300" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="3950" max="3950"/>
<look type="241" head="20" body="30" legs="40" feet="50" corpse="6344" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="poison spit" speed="1000" min="-200" max="-500"/>
<attack name="poison spit" speed="300" min="-100" max="-300"/>
</attacks>
<immunities>
<immunity name="physical"/>
<immunity name="poison"/>
<immunity name="invisible"/>
</immunities>
<summons maxSummons="5">
<summon name="phantasm mirror" speed="300" chance="20"/>
</summons>
</monster>
<?xml version="1.0"?>
<monster name="Phantasm" level="200" maglevel="100" experience="3300" pushable="0" armor="50" defense="35" canpushitems="1" staticattack="50" speed="290" summonable="0" convinceable="0" manacost="690">
<health now="3950" max="3950"
<look type="241" head="20" body="30" legs="40" feet="50" corpse="6344" race="2"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="poison spit" speed="1000" min="-100" max="-200"/>
<attack name="poison spit" speed="300" min="-50" max="-100"/>
</attacks>
</monster>
<?xml version="1.0"?>
<monster name="Wyvern" level="49" maglevel="42" experience="515" pushable="0" armor="17" defense="19" canpushitems="1" staticattack="50" speed="215" summonable="0" convinceable="0" illusionable="0" manacost="0">
<health now="795" max="795"/>
<look type="239" head="20" body="30" legs="40" feet="50" corpse="6302"/>
<combat targetdistance="1" runonhealth="0"/>
<targetchange speed="2000" chance="5"/>
<attacks>
<attack name="melee" speed="2000" min="-0" max="-100" chance="100"/>
<attack name="wyvern musicexplo" speed="2000" min="-0" max="-15" chance="65"/>
<attack name="wyvern poisonwave" speed="2000" min="-0" max="-31" chance="45"/>
<attack name="light healing" speed="3000" min="0" max="18" chance="70"/>
</attacks>
<immunities>
<immunity name="poison"/>
<immunity name="fire"/>
<immunity name="invisible"/>
<immunity name="drunk"/>
</immunities>
<voices speed="2000" chance="5">
<voice sentence="Shriiiiiek"/>
</voices>
<loot>
<item id="2148" countmax="60" chance1="100000" chancemax="0"/> --Gold Coins
<item id="2672" countmax="3" chance1="5500" chancemax="0"/> --Dragon Ham
<item id="1970" chance="4200"/> --T Book
<item id="2547" countmax="2" chance1="1355" chancemax="0"/> --Power bolt
<item id="2647" chance="1300"/> --Plate Legs
<item id="2127" chance="1290"/> --Emerald Bangle
<item id="1987" chance="99999"> --Bag
<inside>
<item id="2146" countmax="1" chance1="1500" chancemax="0"/> --Small Sapphire
<item id="2394" chance="25000"/> --Morning Star
<item id="2187" chance="900"/> --Wand of Inferno
<item id="2145" countmax="1" chance1="6733" chancemax="0"/> --Small Diamond
</inside>
</item>
</loot>
</monster>
PS. Dane ataków nie są w 100% prawdziwe. Każdy może sobie zmienić według własnych upodobań
Offline
A samemu nie można zrobić!?
Offline
ej a te monsterki działajom pod ots 8.1??
Offline