
Nie tylko o Tibii i OTS...
Strony: 1

Dam wam przykład potwora mam nadzieję że wiecię jak zrobić żeby summonował innego potwora np 2 inne monsters !!
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grim Boss" nameDescription="a grim Boss" race="undead" experience="20000" speed="450" manacost="0">
<health now="410000" max="410001"/>
<look type="300" corpse="8955"/>
<targetchange interval="5000" chance="10"/>
<strategy attack="80" defense="20"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="85"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="125" attack="5000"/>
<attack name="death" interval="2000" chance="15" range="7" target="1" min="0" max="-60">
<attribute key="shootEffect" value="suddendeath"/>
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="lifedrain" interval="2000" chance="15" length="7" spread="0" min="0" max="-600">
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="physical" interval="2000" chance="14" radius="4" target="0" min="0" max="-395">
<attribute key="areaEffect" value="redspark"/>
</attack>
<attack name="physical" interval="3000" chance="19" length="7" spread="3" min="0" max="-300">
<attribute key="areaEffect" value="explosionarea"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1000" chance="25" min="100" max="195">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element energyPercent="-10"/>
<element earthPercent="20"/>
<element icePercent="10"/>
<element holyPercent="-20"/>
<element deathPercent="60"/>
<element firePercent="-20"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Death!" yell="1"/>
<voice sentence="Come a little closer!" yell="1"/>
<voice sentence="The end is near!" yell="1"/>
</voices>
<loot>
<item id="2148" countmax="98" chance="40000"/> -- gold coin
<item id="2148" countmax="100" chance="40000"/> -- gold coin
<item id="2152" countmax="4" chance="20000"/> -- Platinum Coin
<item id="2150" countmax="3" chance="10000"/> -- small amethyst
<item id="6558" chance="13500"/> -- concentrated demonic blood
<item id="6558" chance="18500"/> -- concentrated demonic blood
<item id="6500" countmax="1" chance="6800"/> -- demonic essence
<item id="6300" chance="2300"/> -- death ring
<item id="5909" countmax="1" chance="2800"/> -- white piece of cloth
<item id="2521" chance="7500"/> -- dark shield
<item id="1987" chance="100000">
<inside>
<item id="5022" countmax="4" chance="40000"/> -- orichalcum pearl
<item id="8889" chance="1100"/> -- skullcracker armor
<item id="7418" chance="1200"/> -- nightmare blade
<item id="7589" chance="7500"/> -- strong mana potion
<item id="8910" chance="5000"/> -- underworld rod
<item id="8473" chance="7777"/> -- ultimate health potion
</inside>
</item>
</loot>
</monster>
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